The compile of byogames and codesnippets (under Windows) has started failing since revision 5486
I believe this is down to the incorrect removal of the search path "..\..\..\include\tinyxml"
Can anyone confirm?
No problems here.
win2k, svn r 5489
Just tried again building just byogames and get the same error:
..\..\..\include\tinyxml\tinyxml.h
Line 52
tinystr.h: No such file or directory
Am I missing something obvious?
Windows Vista
GCC 3.4.5
PS: If I add "..\..\..\include\tinyxml" to the search paths, it compiles fine.
No problem to build Code snippet. (Windows XP )
But I can't find byogames :(.
By the way
[100.0%] Running project post-build steps
update.bat
After build, the script above will run automatically, so, we don't need to run update.dat manually?
Quote from: idblew on March 28, 2009, 09:47:14 PM
Just tried again building just byogames and get the same error:
..\..\..\include\tinyxml\tinyxml.h
Line 52
tinystr.h: No such file or directory
Am I missing something obvious?
Windows Vista
GCC 3.4.5
PS: If I add "..\..\..\include\tinyxml" to the search paths, it compiles fine.
I am was getting the same error; I have not checked to see if the problem went away.
Tim S
I forgot to mention, I use TDM-MinGW 4.3.3 :D.
The error stems from tinyxml.h (see code snippet below):
#ifdef TIXML_USE_STL
#include <string>
#include <iostream>
#include <sstream>
#define TIXML_STRING std::string
#else
#include "tinystr.h"
#define TIXML_STRING TiXmlString
#endif
The affected plugins are:
src\plugins\contrib\byogames\byogames.cbp
src\plugins\contrib\codesnippets\codesnippets.cbp
I just tested it with C::B's 8.02 release and the included gcc 3.4.5 and indeed I get the errors.
There must be a change in gcc's strategy for searching include-files between 3.x and 4.x.
I readded the search-paths in trunk (svn r5490).
Just tested SVN r5490
Confirmed working - thanks Jens