Good evening, first time poster here :)
As i was searching for a IDE to move from DEV C++, pal of mine advised me Code::Blocks. It's so awesome it can even use my DEV projects. Yet, there's a problem i encountered and it drivers me nuts...
Whenever i compile and run my code, it starts making connections to internet. To be more precise - addressees it tries to access are random each time. My code has no networking functionality whatsoever.
I use SDL and OpenGL libraries. I even tried scanning my pc for viruses >.>
Has anyone ever encountered similar problem? All help is appreciated!
P.S. Somehow this never happened on DEV
what compiler are you using?
what's one of the addresses?
that sounds a lot like a virus attaching itself to an exe.
but if I recall one of microsofts past "free" compilers produced exe's that contacted microsoft servers for reasons uknown.
Quote from: ouch on September 16, 2011, 08:12:37 PM
what compiler are you using?
what's one of the addresses?
that sounds a lot like a virus attaching itself to an exe.
but if I recall one of microsofts past "free" compilers produced exe's that contacted microsoft servers for reasons uknown.
GNU GCC
IP's are
224.0.0.253
224.0.0.252
239.255.255.250
Tried pinging those, no response.
I was thinking about virus myself, but antivirus found nothing suspicious in my file, sent it to couple of my friends, same there...
Edit: Okay, it seems that all "projects" which use some sort of message pools make connections to internet, since only Console apps thus far where okay...
Version, platform please? Active plugins?
Quote from: MortenMacFly on September 16, 2011, 09:30:31 PM
Version, platform please? Active plugins?
Oh sorry, forgot to mention those.
Code::Blocks 10.05
Windows 7
Plugins... none of which i know :X
what libraries are you using?
Quote from: Rai on September 16, 2011, 07:25:44 PM
I use SDL and OpenGL libraries.
SDL.h
glut.h
Edit: Libraries do not matter, because even this code
#include <iostream>
using namespace std;
int main()
{
while(1)
{
}
return 0;
}
tries to open a connection
compiler doesn't matter either, tried different one, same result
And no one can find any viruses in my apps X_X
Edit2: Ugh, seems same problem persists with other fresh compiled project, no mater what IDE i use... Oh well, at least its good to know its not code issue...
Those addresses look like local calls so I googled one:
And indeed they are. they are part of windows Link-Local Multicast Name Resolution (LLMNR).
http://www.tech-archive.net/Archive/Vista/microsoft.public.windows.vista.networking_sharing/2009-01/msg00456.html
and the wikipedia article:
http://en.wikipedia.org/wiki/Link-local_Multicast_Name_Resolution
isn't microsoft fun? lol
Quote from: ouch on September 17, 2011, 12:59:39 AM
Those addresses look like local calls so I googled one:
And indeed they are. they are part of windows Link-Local Multicast Name Resolution (LLMNR).
http://www.tech-archive.net/Archive/Vista/microsoft.public.windows.vista.networking_sharing/2009-01/msg00456.html
and the wikipedia article:
http://en.wikipedia.org/wiki/Link-local_Multicast_Name_Resolution
isn't microsoft fun? lol
:| Not really :|
Thanks for clarification