first of all, it works great ! thanks :D
issues:
- 1.)
wx_pch.h file doesn't compile by default, because the "Option compilerVar" isn't defined in the template as "CPP"
<Unit filename="wx_pch.h">
- <Option compilerVar="" />
+ <Option compilerVar="CPP" />
<Option link="0" />
<Option weight="0" />
<Option target="default" />
</Unit>[li]2.)
project directory (creation?)
the project wizard for standard-wx-widgets-projects does create the project-directory inside the choosen Base-directory and remembers to this location between sessions. i think this is very well behaviour and should also be done by the wxSmith-project wizard.
( Maybe this is a point of discussion where projects should be created - directly in the choosen directory or in a subdirectory which gets created there and has the same name as the project ? )
in any case - the different wizards should behave in the same manner - otherwise a user will get confused.
[/li]
[li]3.)
typo "wizzard" , i think it's spelled wizard[/li]
[/list]
thanks
Quote from: tiwag on December 17, 2005, 07:27:04 AM
1.)
wx_pch.h file doesn't compile by default, because the "Option compilerVar" isn't defined in the template as "CPP" [/li]
It seems to be a bug in C::B - I don't create project file directly but I use internal C::B functions for that. Bug report already posted :)
Quote
2.)
project directory (creation?)
the project wizard for standard-wx-widgets-projects does create the project-directory inside the choosen Base-directory and remembers to this location between sessions. i think this is very well behaviour and should also be done by the wxSmith-project wizard.
I think I know how to solve this :) I'll update code today and see If You like it ;)
Quote
typo "wizzard" , i think it's spelled wizard[/li]
Yop, noticed that but was to lazy to fix :oops:
Thx for Your hints :)
EDIT: Unfortunately I won't be able to append point 2 today :(