I found this great article on installing OpenGL with Code::Blocks MinGW,
http://www.grhmedia.com/SDLOGLSetup.php
http://stackoverflow.com/questions/17370/using-glew-to-use-opengl-extensions-under-windows
however, it uses GLEW, which according to a few stackoverflow posts I've seen might not be as desirable as using glLoadGen (or even glfw , glsdk)
https://www.opengl.org/wiki/OpenGL_Loading_Library
The problem is, I can't get a simple opengl program to build using glLoadGen:
http://lazyfoo.net/tutorials/OpenGL/29_hello_glsl/index.php
http://lazyfoo.net/tutorials/SDL/50_SDL_and_opengl_2/index.php
I'm not 100% sure what openGL version those tutorial examples are meant to be built against.. so does anyone have any tips on how to install OpenGL & glLoadGen from scratch using CodeBlocks to make a simple hello world app?
Thanks!
To me the directions look like trash.
Putting the library names in the extra linker options locations says they have no idea of the correct way to use Code::Blocks.
Tim S.