I'm not sure if this is a bug, but sometimes when i open a project/workspace, it shows the message The path contains too many "..". Example:
16:36:59: The path 'C:OgreOdeBody.h' contains too many ".."!
16:36:59: The path 'C:OgreOdeCollision.h' contains too many ".."!
16:36:59: The path 'C:OgreOdeDebugObject.h' contains too many ".."!
and so on..
The project/workspaces seems to compile correctly but this message is a little strange.
What can be the cause of this error?
I'm also getting this when opening the Ogre workspace, but I'm getting it for these files:
C:cg.h, C:gl.h, C:glext.h, C:glxext.h, and C:wglext.h.
Yeap, I also get the same error...
I've noticed something while compiling some codeblocks files. I was modifying editorbase.cpp, and i got the following compilation error (warning: copying from human memory)
On "sdk/managers/../editorbase.h': blahblahblah.
I was wondering if the handling of targets and directories would have to do something with it.