Hello. I'm going to buy a mac mini. I wonder if there's a way to use codeblocks on my pc and compile remotely on mac mini (using ssh or distcc or something similar...)... Obviusly they will be connected on lan.
Thanks in advance!
Would be good idea. Specially when you develop for parallel computer, that doesn't have X server started. We have one and one guy works with it from command prompt, like a UNIX guru :lol:
It seems uniwin could be the solution. I see it appears in another topic on forum. Does it works with mac os x? Anyone have test it succesfully?
Neither distcc nor uniwin are officially supported, but I know people have been using them successfully, so it should be no problem in general.
For Uniwin, check out:
http://wiki.codeblocks.org/index.php?title=Installing_Uniwin_remote_compiler
A question: i've used codeblocks on mac ppc. I've written a custom wxWidgets wizard for it, but it need some post-build actions (to build a bundle app...) how can i do them using codeblocks from remote?
Quote from: Trikko on January 27, 2007, 04:43:25 PM
A question: i've used codeblocks on mac ppc. I've written a custom wxWidgets wizard for it, but it need some post-build actions (to build a bundle app...) how can i do them using codeblocks from remote?
ssh of course :) Works none different from Code::Blocks than from anywhere else.