When compiling a C++ source file (to produce an object file) is there a way to change the default extension (.o) that gets used for the target file? It isn't a massive problem - but the project I'm working on uses the extension ".os" for various historical reasons and I'd like to stay compatible if I can.
Hi johne53,
yes you can. Just go to the menu: settings/compiler and debugger Settings/Other settings and select advanced options. Then select tab Others and modify the object file extension from .o to .os.
Found it - thanks!