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Freeglut with code blocks

Started by chihwahli, May 10, 2013, 10:11:38 AM

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chihwahli

I have been trying to get the first Opengl super-bible version 4 exercise working in Code blocks 12.11.
I think I am very close. The thread is long, it's located in another forum, and thought, wait a minute, maybe I did smething wrong in Code blocks, who to better ask than HERE?!

http://www.cplusplus.com/forum/general/101665/

I guess it's better to paste the link instead copying all thread info back into Code blocks forum....
Been trying real hard to solve the problem myself as you can see, I know you guys have been answering the same question over and over again... If I have the answer. I don't mind typing one code blocks 12.x openGL with Freeglut tutorial for windows 7...
Then sticky in on top and direct people towards there....

koonschi

Hey,
Reading the other topic made me slightly confused :D

What I can tell you is, how to decipher those errors:

"XXX was not declared in this scope"
The compiler simply can't find XXX, it doesn't even know about its existance.
Reason:
Maybe an undeclared function or variable.
Fix:
Usually including the right headers, using the correct namespace or simply declaring the function.


"undefined reference to XXX"
The compiler found a declaration of a function, but not the implementation.
Reason:
You declared it somewhere, but missed implementing it.
You did not link the library where the function is defined.

Fix:
If you made that function, implement it.
If it's from a library, In the build options of you project, in 'Linker settings' add the correct libaries to the list. I already came across cases where the order of those libraries is important, so you might try that out too.

"ld.exe: cannot find -lXXX"
Reason:
You told the linker to link a certain library, but it can't find it.

Fix:
In the build options of you project, in 'Search Directories' -> 'Linker' add the correct directories where your libs are located to the list.


If gcc can't find headers, you need to tell it where they are (in project -> build options -> search directories -> compiler)
This is similar to the lib directories.


What usually suffices to build a project with libs is to
- specify where your headers lie (in project -> build options -> search directories -> compiler)
- specify where your libs lie (in project -> build options -> search directories -> linker)
- add the libs you want to link to to the linker settings' list (in project -> build options -> linker settings)


Hope to help,

Koonschi
"As a general rule, the compiler is smarter than you, and working in your best interest. Do not question it." - Terry Mahaffey

#define TRUE FALSE // happy debugging suckers

chihwahli

Thanks Koonschi for taking the effort of reading!   :) And I thought I wrote my trials very stepwise....  :-\

I tried that, I kee getting the same errors. Perhaps if someone gave me the correct files and, then at least I know the source
files areall working and correct...

Someone must have a working IDE (opensource) enviroment.... (althought I read that sometimes 7/10 example progs don't work at all)