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How to configure cocos2d-x environment on the Code::Blocks

Started by wanmaple, October 05, 2013, 05:58:20 PM

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wanmaple

Well, I'm learning cocos2d-x recently.
I want to configure a custom project of cocos2d-x, and I don't know how to configure that. Does anyone own the experience of configuring cocos2d-x environment, could you give some suggestions to me, thanks very much.

yiyangzhi111

It's simple to configure cocos2d-x environment on the Code::Blocks;
just set the include path and library path in code::blocks of cocos2d-x