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Building Code::Blocks on Mac OS X

Started by afb, February 12, 2006, 12:59:08 PM

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afb

Well, like you said we have bigger problems... :-)

New icons look *really* good though. Thanks again.

Game_Ender

#16
Quote from: thomas on February 26, 2006, 12:49:59 PM
That'll have to be soon, though. I used a 30-day trial version of some proprietary icon program to convert the bitmaps to Mac format. Did not find a better solution, unluckily.

28 days remaining and counting down ;)

I am pretty sure apple ships something with the OS X that converts from bitmaps to the proper mac format.  I will look into it.

Game_Ender

What is the progress with the layout and wxAUI?  I have recently compiled the wxAUI demo application with the on Mac OS X and it worked perfectly with tons of windows.  Codeblocks isn't doing anything that complicated, just one main frame, three inset pains and three toolbars.  The demo application has ~12 panes and 4 toolbars and looks fine.

afb

#18
It's something with the notebooks and parenting...
Tried both with wxFlatNotebook and wxNotebook.

The contents end up outside the designated area:
http://www.algonet.se/~afb/wx/codeblocks.html#rev2060

PS:
I updated the links to the C::B icons, from the same page.
So both of CodeBlocks.icns and CodeBlocks.r.gz are new...

New icon looks like this:

Game_Ender

I have seen the picture before.  Where are those floating options boxes coming from? On closer inspection it appears to be widgets from the panes in the notebooks in the panes wxAUI is managing, odd.  I will test this tomorrow.

afb

Quote from: Game_Ender on February 27, 2006, 02:06:20 AMOn closer inspection it appears to be widgets from the panes in the notebooks in the panes wxAUI is managing, odd.

Yes, it is all the various tabs - dumped on top of eachother in the topleft.
BTW: The problem with wxFlatNotebook is that the tabs are not showing...

Trikko

I think that C::B icon is too similar to avg one :D I confuse them on menu :)

afb

"Totally different colors" :-)


Me, I think it's kinda similar to:


Having "Code::Blocks" be an illegal filename doesn't help either.
But I'm new here, and it has probably been discussed all over... ?

thomas

Quote from: afb on February 27, 2006, 09:14:14 AMHaving "Code::Blocks" be an illegal filename doesn't help either.
Actually, we make our life a lot easier on Windows and Linux by just calling the executable codeblocks. But if you insist on Code::Blocks...  :P

Regarding the logo, not only is it completely different, but even if it was similar, what could we do about it :)
"We should forget about small efficiencies, say about 97% of the time: Premature quotation is the root of public humiliation."

Trikko

Quote from: thomas on February 27, 2006, 09:19:56 AM
Regarding the logo, not only is it completely different, but even if it was similar, what could we do about it :)

LOL :) I want a logo / splashscreen contest! ;)

mandrav

Quote from: Trikko on February 27, 2006, 09:29:03 AM
LOL :) I want a logo / splashscreen contest! ;)

This week's contest is over. Try next week again...
Be patient!
This bug will be fixed soon...

afb

Quote from: thomas on February 27, 2006, 09:19:56 AM
Actually, we make our life a lot easier on Windows and Linux by just calling the executable codeblocks. But if you insist on Code::Blocks...  :P

I called the Mac OS X bundle "CodeBlocks.app", and inside of that you'll find a "bin/codeblocks" on Darwin too... :-)

takeshimiya


sethjackson