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Step by Step Compiling of CB?

Started by jmccay, July 25, 2005, 01:56:56 AM

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jmccay

   Has any step by step instructions by posted anywhere to compiling CB with stuff like running update.bat?  I was just wondering.  I found the wxWidgets instructions fine.

jmccay
OS: WinXP, Win98 SE, & sometimes Linux

a little light reading from the wxWidgets 2.6.2 readme: A detailed 2000-page reference manual is supplied in HTML, PDF and Windows Help form: see the docs hierarchy.

darklordsatan


rickg22

There's nothing much to know about (assumming you have the libraries compiled and working). Usually we use codeblocks to compile itself. There are two projects: One for wxwidgets 2.6.x, and another for 2.4.2. (that's in the VERSION_1_0 branch, i'm not sure about HEAD branch).

So you open the project, build, and then go to the src directory.

Open a command window (MS-DOS), and run update.bat. Your new files are in the output directory.

Urxae

Quote from: rickg22 on July 25, 2005, 04:27:38 AM
Open a command window (MS-DOS), and run update.bat. Your new files are in the output directory.
Or you (double-)click update.bat to run it like any other program, it'll start in its own window that closes when it's done. Why go through the trouble of opening a command window if Windows'll do it for you? ;). (If you're on Linux, run the 'update' shell script instead)

jmccay

Quote from: darklordsatan on July 25, 2005, 04:06:12 AM
Do you mean other than these?

Actually, no.  Those are the instructions to compile wxWidgets, but someone else already answered my question.  You use CB itself to compile itself.
jmccay
OS: WinXP, Win98 SE, & sometimes Linux

a little light reading from the wxWidgets 2.6.2 readme: A detailed 2000-page reference manual is supplied in HTML, PDF and Windows Help form: see the docs hierarchy.