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Debugging Tips / GUI GDB?

Started by evolutional, February 10, 2005, 11:47:03 AM

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evolutional

Hey,

Been playing around with CodeBlocks after you advertised it on Gamedev.net, I must say that I'm impressed so far.

One thing I'm having problems with is the debugging support, mainly there's no graphical front-end to GDB!

Will you be looking to implement such a feature (a la Visual Studio)?

prr

Quote from: evolutionalOne thing I'm having problems with is the debugging support, mainly there's no graphical front-end to GDB!

There are several graphical front-ends for GBD.
AFAIK most populars under *nix are ddd and insight.

If u are looking for a graphical front-end under windows I suggest u to use the excellent and always updated cygwin build of insight.

walter

mandrav

Quote from: evolutionalOne thing I'm having problems with is the debugging support, mainly there's no graphical front-end to GDB!

Will you be looking to implement such a feature (a la Visual Studio)?
Never used VisualStudio  :roll:

GDB support is there, although a bit rudimentary. The debugger plugin will get the development focus it needs after the next release (if not earlier :wink: ).

If you 're asking for something specific, please clarify.

Cheers,
Yiannis.
Be patient!
This bug will be fixed soon...

mike

QuoteNever used VisualStudio

:-)
That's why the project files for C::B are called ".dsp" and ".dsw" ;-)

mandrav

Quote from: mike
QuoteNever used VisualStudio

:-)
That's why the project files for C::B are called ".dsp" and ".dsw" ;-)
...which were contributed by Muhammad Haggag :lol:
Be patient!
This bug will be fixed soon...