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C::B with Direct X

Started by mythcat, January 12, 2011, 12:59:04 PM

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mythcat

How to set C::B to run well with Direct X SDK?
Thank you .

MortenMacFly

Use the DX wizard and have a stub (demo) project created for you (Windows only).
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: [url="https://www.codeblocks.org/docs/main_codeblocks_en.html"]https://www.codeblocks.org/docs/main_codeblocks_en.html[/url]
C::B FAQ: [url="https://wiki.codeblocks.org/index.php?title=FAQ"]https://wiki.codeblocks.org/index.php?title=FAQ[/url]

thomas

Just to preclude any further ignorance of the forum rules: If this thread goes the same route as the other one, I'll lock this one without comment, too.

This forum is not for solving issues with MinGW and the Microsoft SDK, nor about some platform specific headers or about how to install one or another compiler correctly. This forum is about Code::Blocks.
"We should forget about small efficiencies, say about 97% of the time: Premature quotation is the root of public humiliation."