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Can it be used to make programs that aren't GPLed (like proprietery programs)?

Started by KarjamP, June 22, 2011, 11:25:40 AM

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KarjamP

Because I want to use the program to make commercial yet maybe secretly open sourcedgames that is proprietery in the sence that the code would be used for modding.

MortenMacFly

Quote from: KarjamP on June 22, 2011, 11:25:40 AM
Because I want to use the program to make commercial yet maybe secretly open sourcedgames that is proprietery in the sence that the code would be used for modding.
What is the "it" in "Can it be used to make programs that aren't GPLed"?

Depending on that the answer will be.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: [url="https://www.codeblocks.org/docs/main_codeblocks_en.html"]https://www.codeblocks.org/docs/main_codeblocks_en.html[/url]
C::B FAQ: [url="https://wiki.codeblocks.org/index.php?title=FAQ"]https://wiki.codeblocks.org/index.php?title=FAQ[/url]

KarjamP

Me bad grammer's slipping, LOL! "It" being code::blocks itself.

I'm guessing yes, is it not? Because you aren't ysing code from the program. I know that this is a silly question to ask.

MortenMacFly

Quote from: KarjamP on June 23, 2011, 02:03:06 PM
I'm guessing yes, is it not? Because you aren't ysing code from the program. I know that this is a silly question to ask.
If you aren't using the sources of C::B but just use the "binary" C::B as your IDE, then there is no problem at all.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: [url="https://www.codeblocks.org/docs/main_codeblocks_en.html"]https://www.codeblocks.org/docs/main_codeblocks_en.html[/url]
C::B FAQ: [url="https://wiki.codeblocks.org/index.php?title=FAQ"]https://wiki.codeblocks.org/index.php?title=FAQ[/url]

KarjamP