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March 2010 Direct-X SDK

Started by shader, July 13, 2011, 08:59:45 PM

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shader

I need to demonstate some basic Direct-X  programming and I want to use CodeBlocks/C++
Do you know of a tutorial that explains how I might set up CodeBlocks to work with the Direct-X SDK (specifically March 2010 ie the latest)

MortenMacFly

Quote from: shader on July 13, 2011, 08:59:45 PM
I need to demonstate some basic Direct-X  programming and I want to use CodeBlocks/C++
Do you know of a tutorial that explains how I might set up CodeBlocks to work with the Direct-X SDK (specifically March 2010 ie the latest)
You could use the Direct/X wizard that will create a project stub for you.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: [url="https://www.codeblocks.org/docs/main_codeblocks_en.html"]https://www.codeblocks.org/docs/main_codeblocks_en.html[/url]
C::B FAQ: [url="https://wiki.codeblocks.org/index.php?title=FAQ"]https://wiki.codeblocks.org/index.php?title=FAQ[/url]