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Mac Binaries

Started by afb, February 20, 2006, 07:47:26 PM

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afb

Not that it looks like much at the moment,
but I have a Mac OS X binary of rev. 2040:

19M    CodeBlocks.app (unpacked, that is)

It has wxWidgets and wxscintilla libraries inside,
so it should be all self-contained and relocatable.

6.7M    CodeBlocks-2040.zip

Is there any place to put it ? (and how I made it)
Don't have the disk space and bandwidth myself.


Asking now, since there'll probably be more later...
(will help with listing all the "issues" on Mac OS X)

takeshimiya

Quote from: afb on February 20, 2006, 07:47:26 PM
Is there any place to put it ? (and how I made it)
Don't have the disk space and bandwidth myself.

AFAIK, Berlios, but it has been with lot's of downtimes lately. Better than nothing at least.
I think you can be the official mantainer for MacOS X port, as there's a lack of Apples. :P
And the specific bugs with MacOS X could be assigned to you, if you want.

Just a question: it's an Universal binary?

Regards,
Takeshi Miya

afb

Quote from: Takeshi Miya on February 21, 2006, 09:11:41 AM
Just a question: it's an Universal binary?

Nope, it's for Mac OS X 10.3 and a PPC build.

afb

Quote from: Takeshi Miya
I think you can be the official mantainer for MacOS X port, as there's a lack of Apples. :P
And the specific bugs with MacOS X could be assigned to you, if you want.

I'm happy to help, but don't have the time to be an official maintainer. Thanks :)

takeshimiya

Quote from: afb on February 21, 2006, 09:20:20 AM
I'm happy to help, but don't have the time to be an official maintainer. Thanks :)

No problem, just spread the word. :)

mandrav

Quote from: afb on February 20, 2006, 07:47:26 PM
6.7M    CodeBlocks-2040.zip

Is there any place to put it ? (and how I made it)
Don't have the disk space and bandwidth myself.

Rename it to something more descriptive.
codeblocks-r2040_ppc.zip would be fine.

Then upload it (anonymous ftp) to ftp.berlios.de/incoming and notify me so that I can put it in the project's file release system.

Thanks a lot for this contribution :)
Be patient!
This bug will be fixed soon...

afb

#6
Uploaded it as:
codeblocks-rev2040_macppc.zip

Users will need to have the Xcode Tools installed, to get GCC and Make and so on...
But those come with the system and as a free download so it shouldn't be a problem.

mandrav

Quote from: afb on February 21, 2006, 09:45:51 AM
Uploaded it as:
codeblocks-rev2040_macppc.zip

Users will need to have the Xcode Tools installed, to get GCC and Make and so on...
But those come with the system and as a free download so it shouldn't be a problem.


Thanks, the results are here :)
Be patient!
This bug will be fixed soon...

afb

Cool.

Now all that needs to be done is fix the bugs :-)
(as it looks kind of terrible, at the moment...)

The nice part is that if you are able to navigate
past the broken notebooks, it did compile alright.


Will post some bloggish building details on:
http://www.algonet.se/~afb/wx/codeblocks.html

And perhaps write it on the Wiki, if in public interest.
(code things should come in the way of patches, tho)

mandrav

I suggest using the wiki. It would be the first place (together with these forums) someone would look for info.
Be patient!
This bug will be fixed soon...

afb

Will use the wiki.codeblocks.org, if I can figure out how to register...

Or do I need an account created for me by the adminstrators first ?

mandrav

Quote from: afb on February 21, 2006, 10:23:03 AM
Or do I need an account created for me by the adminstrators first ?

Because of spammers, an admin must create your account.
You 've got PM ;)
Be patient!
This bug will be fixed soon...

afb

A stub is now up at:
http://wiki.codeblocks.org/index.php?title=Compiling_Code::Blocks_in_Mac_OS_X

Will migrate some more info to it from my own pages and from the forum,
but it will have to wait until lunchtime or tonight even. Got work to do... :-)


afb

Quote from: Trikko on March 09, 2006, 09:29:59 AM
Read this!!

Yes, I have patched wxAUI. No, it doesn't work fully anyway.
Those changes should be released with 0.9.2, so it's all good.

Getting other crashes now, with latest Code::Blocks SVN,
so it has been a while since the last "working" Mac build...