News:

As usual while waiting for the next release - don't forget to check the nightly builds in the forum.

Main Menu

[IDEA] Community DevPaks for Code::Blocks

Started by takeshimiya, March 25, 2006, 12:09:27 AM

Previous topic - Next topic

takeshimiya

Here is the idea, with the main purpose of: aid newbies, and ease development.


We can set a new repository for C::B specific DevPaks, or use devpaks.org. And the DevPaks would be build by some members of the community here.

Some of the DevPaks that can be done:

  • wxWidgets C::B devpak.
  • C::B SDK devpak.
  • Ogre3D devpak (for MinGW).
  • Ogre3D devpak (for VCTK).
  • MinGW compiler, the entire suit, and different versions (3.4, 4.1, etc).
  • SDCC compiler
  • FreeBasic libraries
  • Lua, Python, Ruby, etc interpreters
  • C::B new versions, updates
  • C::B new plugins, updates
  • C::B templates, wizards
  • C::B lexers
  • C::B <insert anything more here>
  • Manuals: OgreHelp, C::B SDK manual, wxWidgets book, reference, etc (devpaks.org already haves some manuals).

And, as some of the devpaks are platform agnostic, the DevPak plugin would be made available for linux and mac.

Anyone likes the whole idea? :)

PsYhLo

yes the idea is good
only remains someone to do it
[url="http://img529.imageshack.us/img529/822/3664286vy.png"]http://img529.imageshack.us/img529/822/3664286vy.png[/url]

Michael

Quote from: Takeshi Miya on March 25, 2006, 12:09:27 AM
Here is the idea, with the main purpose of: aid newbies, and ease development.

We can set a new repository for C::B specific DevPaks, or use devpaks.org. And the DevPaks would be build by some members of the community here.

Hello,

The idea sounds good :), but why using DevPack and not developing another package system specific to C::B, open source and cross-platform?

@PsYhLo: If you are interested in, then you can give it a try :D.

Best wishes,
Michael
[url="http://img207.imageshack.us/img207/9728/411948picture4em.png"]http://img207.imageshack.us/img207/9728/411948picture4em.png[/url]

PsYhLo

I'm only a beginer in programing so i'm not that person to do it


sorry for my poor english
[url="http://img529.imageshack.us/img529/822/3664286vy.png"]http://img529.imageshack.us/img529/822/3664286vy.png[/url]

Michael

Quote from: PsYhLo on March 25, 2006, 03:59:07 PM
I'm only a beginer in programing so i'm not that person to do it

If you have interest and a bit of free time, it would be a possibility to learn programming through practice :D. Moreover, I am sure that you will get some help. Anyway, it is just a suggestion :).

Quote from: PsYhLo on March 25, 2006, 03:59:07 PM
sorry for my poor english

It is ok. No problem :D.

Best wishes,
Michael
[url="http://img207.imageshack.us/img207/9728/411948picture4em.png"]http://img207.imageshack.us/img207/9728/411948picture4em.png[/url]

thomas

As usual, Michael got it right :)
This is exactly what is being planned for the next release.
"We should forget about small efficiencies, say about 97% of the time: Premature quotation is the root of public humiliation."

Michael

Quote from: thomas on March 25, 2006, 06:09:33 PM
As usual, Michael got it right :)
This is exactly what is being planned for the next release.

Great :D.

Best wishes,
Michael
[url="http://img207.imageshack.us/img207/9728/411948picture4em.png"]http://img207.imageshack.us/img207/9728/411948picture4em.png[/url]

takeshimiya

#7
Even better then :)
Code::Packs ? :D

sethjackson

Well I think it is a good idea. Good to know it is being planned. Code::Packs.  8)

Game_Ender

I would only develop another package format if it is superior to the Devpaks other wise creating one for the sake of creating one is a waste of time (classic reinventing the wheel because its fun issue).  Of course if the way devpaks are implemented makes them impractical for cross platform use, we have a major reason for a new package format.

mandrav

Quote from: Game_Ender on March 26, 2006, 01:45:06 AM
I would only develop another package format if it is superior to the Devpaks other wise creating one for the sake of creating one is a waste of time (classic reinventing the wheel because its fun issue).

Like we have much free time...

Quote from: Game_Ender on March 26, 2006, 01:45:06 AMOf course if the way devpaks are implemented makes them impractical for cross platform use, we have a major reason for a new package format.

Yes, they are impractical for cross-platform usage and they 're too limiting for what we have in mind.
Be patient!
This bug will be fixed soon...

Conan Kudo

Plus, the existing DevPaks implementation does not allow local DevPaks to be installed... They HAVE to come from a known repository, and the DirectX DevPak does not...

Archangel-Tyrael

What exactly do you have in mind mandrav?