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CodeCompletion refreshing

Started by kurapix, October 12, 2006, 11:17:24 PM

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kurapix

Hi everyone!

How do we refresh the codecompletion?

What i mean is that i've added SDL and it doesn't detect all the functions.

Thx

Kurapix
Code::Blocks package building script

MortenMacFly

Quote from: kurapix on October 12, 2006, 11:17:24 PM
What i mean is that i've added SDL and it doesn't detect all the functions.
What do you mean by "refresh"? You don't mean an SDL lexer for the editor, did you? If you really mean CC this should be refreshed automatically (e.g. if you save the changed file(s). Otherwise goto the symbol browser, right-click on the root and select "Refresh tree".
With regards, Morten.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: [url="https://www.codeblocks.org/docs/main_codeblocks_en.html"]https://www.codeblocks.org/docs/main_codeblocks_en.html[/url]
C::B FAQ: [url="https://wiki.codeblocks.org/index.php?title=FAQ"]https://wiki.codeblocks.org/index.php?title=FAQ[/url]

kurapix

Non what i mean is that it doesn't parse all the functions, SDL is an example.
For example try to type SDL_FreeSuface(surface), it won't show any suggestions.
Code::Blocks package building script

queenorych

I'd like to know this as well.  I found you can force a refresh by changing the code completion options under editor.  If changed a dialog will pop-up asking you if you want to refresh.  Though it gets a little tedidious when you have to repeat.

Game_Ender

There use to be a way to refresh the information the right-click menu on the symbols browser, this appears to have disappeared.