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The 22 october 2006 build is out.

Started by killerbot, October 22, 2006, 06:19:20 PM

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killerbot

Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

A link to the unicode windows wxWidget dll for Code::Blocks : http://prdownload.berlios.de/codeblocks/wxmsw26u_gcc_cb_wx2.6.3p2.7z

For those who might need this one (when no MingW installed on your system) : the mingw10m.dll : http://prdownload.berlios.de/codeblocks/mingwm10.7z

For support of ansi builds, a link to the ansi windows wxWidget dll for Code::Blocks : http://prdownload.berlios.de/codeblocks/wxmsw26_gcc_cb_wx2.6.3p2.7z

The 22 October 2006 build is out.
  - Windows : http://prdownload.berlios.de/codeblocks/CB_20061022_rev3126_win32.7z
  - Linux :
         http://prdownload.berlios.de/codeblocks/CB_20061022_rev3126_Ubuntu6.06.deb
         http://prdownload.berlios.de/codeblocks/CB_20061022_rev3126_suse100+101.rpm (not yet)
         http://prdownload.berlios.de/codeblocks/CB_20061022_rev3126_fc4+5.rpm (not yet)


Resolved Fixed:


  • added new plugin: symbol table (utilises nm application to search for symbols inside libs/object files)
  • symbtab : makefile fix
  • fixed missing/wrong named resources of lib_finder and profiler plugins in autotools

Regressions/Confirmed/Annoying/Common bugs:


  • toolbar-images-not-changing-state (is a wx problem/Win XP problem)
  • menu items with icon not correctly aligned (since wx263)


orefa

A "file does not exist" message appears for both Windows download link, which is surely because the anouncement message was posted before the file was uploaded. So yes, I know, try again in a few minutes. But this is a recurring situation that begs the question: why do these anouncements seem to be routinely posted before all files are actually in place?  :?


AmR EiSa


killerbot

should be fixed, typo in the announcement

orefa

Quote from: killerbot on October 22, 2006, 07:27:04 PM
typo in the announcement

Ah, that's what it was. I didn't expect the link to work at all for a file that does not exist. Interestingly (well, to me) this link:

http://prdownload.berlios.de/codeblocks/does_not_exist.junk

...shows an apparently ready download page, but this one:

http://prdownload.berlios.de/does_not_exist.junk

...shows what I expected: an error page. Ok, now I know. :)


mythor


jmccay

OS: WinXP

I am getting some error on startup:
Scanning for plugins in C:\Documents and Settings\Joseph McCay\Application Data\codeblocks/share/codeblocks/plugins...
Found 0 plugins
Scanning for plugins in C:\development\ides\codeblocks 2/share/codeblocks/plugins...
ERROR: Plugin resource not found: compilergcc.zip
ERROR: Plugin resource not found: debuggergdb.zip
ERROR: Plugin resource not found: pluginwizard.zip
ERROR: Plugin resource not found: projectwizard.zip
Found 25 plugins
Loading: AStylePlugin Autosave BYOGames CBProfiler CB_Koders ClassWizard CodeSnippets CodeStat Compiler copystrings Debugger FilesExtensionHandler DevPakUpdater cbDragScroll EnvVars Exporter HelpPlugin cbKeyBinder lib_finder ScriptedWizard SymTab ToDoList wxSmith wxSmithMime wxSmithWizard WindowsXPLookNFeel
Running startup script


How do I get these plugins?  I am attempting to upgrade from revision 2610.  I have gdb & gcc on my system.  I may be missing other, but they are not being loaded because I am not using them.  Previous version of these zip files had an '_' in them.

Thank you.
Jmccay
OS: WinXP, Win98 SE, & sometimes Linux

a little light reading from the wxWidgets 2.6.2 readme: A detailed 2000-page reference manual is supplied in HTML, PDF and Windows Help form: see the docs hierarchy.

stahta01

#7
ERROR: Plugin resource not found: compilergcc.zip
ERROR: Plugin resource not found: debuggergdb.zip
ERROR: Plugin resource not found: pluginwizard.zip
ERROR: Plugin resource not found: projectwizard.zip

This cause by some old files in the share folder that needs deleted; I am not sure exactly what the names are.
src\devel\share\CodeBlocks\plugins
src\output\share\CodeBlocks\plugins

I have these files debugger.dll, compiler.dll, classwizard.dll, scriptedwizard.dll. I would try changes the extension of the files with names like the resource not found other than the ones I listed above and see if that fixes the problem. (use .save as my extension of choice)

Tim S

Found the names of DLLs needing deleted.

Quote from: mandrav on October 18, 2006, 08:12:08 PM
Just delete them and move on.
... compilergcc.dll, ... debuggergdb.dll, ... pluginwizard.dll, ... wizard.dll
C Programmer working to learn more about C++.
On Windows 10 64 bit and Windows 11 64 bit.
--
When in doubt, read the CB WiKi FAQ. [url="http://wiki.codeblocks.org"]http://wiki.codeblocks.org[/url]

jmccay

That fixed the problem.  I copied the my older directory to "install" the newer version without destorying my older one.  Is there some files I could just copy instead to keep my setting and avoid this problem in the future?  In other words, I would install to a completely new directory, and then copy some files to keep some setting information.
jmccay
OS: WinXP, Win98 SE, & sometimes Linux

a little light reading from the wxWidgets 2.6.2 readme: A detailed 2000-page reference manual is supplied in HTML, PDF and Windows Help form: see the docs hierarchy.

jmccay

Also, is there a way to view the tips that pop up in the lower right corner (yellow box)?  I like the idea, but sometimes I doon't get to read all the tips.  What's new in the global variables.  I didn't get to read it.
jmccay
OS: WinXP, Win98 SE, & sometimes Linux

a little light reading from the wxWidgets 2.6.2 readme: A detailed 2000-page reference manual is supplied in HTML, PDF and Windows Help form: see the docs hierarchy.

jmccay

I got it running without any errors.  I just wanted to say...AWESOME job!  I love the latest version!  I found out you can drag the tabs around.  For example, if you on a cpp file, and then open a few more files.  After those action, you open the header file to the first.  I found out you can drag the tab of the header file to be next cpp file!

   WxSmith is awesome too.  I love it.  Great work.

Still to questions (not really problems though):


  • is there a way to view the tips that pop up in the lower right corner (yellow box) after they disappear?

  • Is there some files I could just copy instead to keep my settings and avoid this problem in the future by not copping the whole directory?
Thank you.
jmccay
OS: WinXP, Win98 SE, & sometimes Linux

a little light reading from the wxWidgets 2.6.2 readme: A detailed 2000-page reference manual is supplied in HTML, PDF and Windows Help form: see the docs hierarchy.

TDragon

Quote from: jmccay on October 23, 2006, 03:52:41 AM
Is there some files I could just copy instead to keep my settings and avoid this problem in the future by not copping the whole directory?
Code::Blocks settings are saved by default in a file named "default.conf" in a system-specific folder. Under Windows XP, this will be Documents and Settings\<user>\Application Data\codeblocks. No settings should be saved in the directory containing your C::B installation; therefore, you may safely delete old builds and copy new builds to an empty folder.
[url="https://jmeubank.github.io/tdm-gcc/"]https://jmeubank.github.io/tdm-gcc/[/url] - TDM-GCC compiler suite for Windows (GCC 9.2.0 2020-03-08, 32/64-bit, no extra DLLs)

severach

Tab dragging is good but it should have better drop hints where the moving tab will be placed like the Firefox purple arrow.

Code::Blocks needs to check the time on all the lib files and rebuild the EXE if any lib is newer. It is difficult to build an app and a library together because I must manually delete the executable each time I rebuild the library.

"Compile current file" should always compile without checking times. Change the description to "Build file" or "Build Current File" if you want to check times.

TDragon

Quote from: severach on October 23, 2006, 06:57:54 PM
Code::Blocks needs to check the time on all the lib files and rebuild the EXE if any lib is newer. It is difficult to build an app and a library together because I must manually delete the executable each time I rebuild the library.
To get around this in the meantime, add the library files as external dependency files for the targets in the project's properties.
[url="https://jmeubank.github.io/tdm-gcc/"]https://jmeubank.github.io/tdm-gcc/[/url] - TDM-GCC compiler suite for Windows (GCC 9.2.0 2020-03-08, 32/64-bit, no extra DLLs)

Belgabor

Quote from: severach on October 23, 2006, 06:57:54 PM
Tab dragging is good but it should have better drop hints where the moving tab will be placed like the Firefox purple arrow.

Code::Blocks needs to check the time on all the lib files and rebuild the EXE if any lib is newer. It is difficult to build an app and a library together because I must manually delete the executable each time I rebuild the library.

"Compile current file" should always compile without checking times. Change the description to "Build file" or "Build Current File" if you want to check times.


I'd like to add that "Compile current file" also should compile the file if I deactivate compilation in it's properties to keep it out of the usual project compilation process.