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How do I set up an OpenGL GLUT project ?

Started by The Salesman, April 26, 2008, 11:55:58 PM

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The Salesman

I already have the platform SDK installed

Any help would be appreciated, thanks

Barking_Mad

Need info. What OS are you on?

In Linux you just create a codeblocks GLUT project and compile :P

You need to specify the $(#glut) global variable and point CB to GLUTs include and lib directories and thats about it, i had to modify one of the lib names also.

See these attached images.

[attachment deleted by admin]
WooF! WooF! - Ubuntu 8.10 & CB 5432 & GCC 4.3.2
To see the world in a grain of sand and heaven in a wild flower
To hold infinity in the palm of your hand and eternity in an hour - W.B

MortenMacFly

Did you try the GLUT wizard already?! It ships with C::B.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: [url="https://www.codeblocks.org/docs/main_codeblocks_en.html"]https://www.codeblocks.org/docs/main_codeblocks_en.html[/url]
C::B FAQ: [url="https://wiki.codeblocks.org/index.php?title=FAQ"]https://wiki.codeblocks.org/index.php?title=FAQ[/url]